Bossing & Tiers
Bossing is tiered and set-driven. Learn the bonuses, then climb tiers instead of camping one boss forever.
Open bossing
Use Ctrl + X or ::bosses.
Tier rules (the important parts)
- Each tier has 3 bosses.
- Armour sets have strong full-set bonuses.
- Weapon sets (mainhand + offhand) grant a +1 hit effect.
- Some custom weapons can still keep the +1 set bonus (depends on setup).
Boss tiers (list)
| Tier | Bosses |
|---|---|
| Tier 1 | Zulrah X · Nightmare Beast · Naruto |
| Tier 2 | Brutalus · Druuk · Seismic Vorago |
| Tier 3 | Training Trunks · Guardian of the Elements · Colossal |
| Tier 4 | Mechanized Golem · Augen · Mecha Pharaoh |
| Tier 5 | Telos the Warden · Cell “Perfect” Form · Dry Bowser |
| Tier 6 | Waluigi · Dark Samus · Enraged Cupid |
| Tier 7 | Gregorovic · Demon Guardian · Hidan |
| Tier 8 | Gaea · Ice Phoenix · Canini |
| Tier 9 | Mage of Light · Hades Shadow · Ullr Archer |
| Tier 10 | King Osseus · Overlord Mewtwo · Aranea |
Practical climbing tips
Deconstruct the bad drops
Boss items you don’t need still have value as shards.
Upgrade before you grind
If kills feel slow, upgrade weapon tiers first instead of brute forcing.
Bring more than one style
Some content reduces damage with protections. Flexibility is power.
Use bossing as a benchmark
Your DPS here tells you when it’s time for a big upgrade or new system (auras/sigils/ranks).